Spring has arrived, the Principality is reviving from its winter stupor, but troubling rumors are circulating from the Eastern borders about raiding steppe-people. You are sent to investigate the situation.

Music:
PENDA
DIM
Kyiv Chamber Choir
Ontrothon
Eternal Fear
Mythscribe
Muslimgauze
Guild of Lore
Altai Kai
Er Turan
Dschinghis Khan

Updated 22 days ago
StatusReleased
PlatformsHTML5
AuthorTamas Muszbek
GenreRole Playing
Made withGodot
Tags1-bit, 2D, Action RPG, Godot, Medieval, Pixel Art, Singleplayer
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Touchscreen

Development log

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(1 edit)

All objects have too big "hitbox", I often get stuck because of the partner, blocking the road :( Although it looks like there is room for passage

But I really like the atmosphere and music of the game, so I restart and try to neatly go on :D

Thanks for the feedback, I'm addressing the blocking issue. In the next update the partner moves away a bit from the player when you address him on the road, giving you an option to clear the path if you're cornered.

The actual hitboxes are kind of by design a consistent tile-size for everything, though I understand that it feels weird having these invisible boundaries for smaller objects and thinner characters. I will experiment a bit with tweaking their sizes.

Please please please add a run button or increase the default movement rate.  I know that armor is heavy, but the game is presently unbearably slow, which is a pity because the Orthodox Christianity of the setting has made many of the characters and societal details interesting even in this abbreviated form.

Thanks for the feedback, will do!