Chapter 1 is out!


After having consolidated the game mechanics in the demo (a.k.a. Chapter 0), I add new levels to the game one by one, continuing the story.

Gameplay changes and additions are kept to a minimum. The work invested in the new content is mostly level design, new graphics and story-writing. Bugs, typos or hiccups in the graphics are silently fixed on the go as I identify them and gain new feedback on old content. Apart from cosmetics though Chapter 0 is unchanged.

So enter Chapter 1! Since there are multiple levels now, level transition and a level selector on the start screen is implemented. So you can jump straight to the new level if you already played the previous ones. However I encourage you not to skip any levels that you haven't played, since the game is heavily story-driven, and can only be enjoyed in sequence.

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