Chapter 2 is out!


Another level added to the story.

Gameplay-wise I introduced friendly AI behavior that can fight enemies, and horse riding, though both have minimal use here.

In the level design I tried my best to avoid invisible walls, and instead use "organic" elements to limit the map, though at the open battlefield I couldn't help it.

This is a part of the story where major spoilers start compared to the previous chapters, so again, please play in order.

Files

baatarstvo_v1.2.zip Play in browser
Jan 30, 2023

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